Part 3 of this guide is a bit more advanced and covers how to apply and create ini edits, how to customize the toolbar and some general tips and tricks.
It started with some curiosity just to see if it would work replacing the texture of one character (the player character) by packing Blockhead override textures into an BSA, so I can uncheck it for other characters.
Part 2 of this guide covers how to use the mods and the saves tab, how to create a bashed patch (and what it's used for) and how to use savegame profiles.
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Welcome to my little place where I talk about playing Oblivion, and about modding Oblivion, and about making mods for Oblivion and about ...